Pound for Pound
Run your own MMA promotion. Sign fighters, book cards, and build an empire.
Out Now · Early Access
I'm a solo developer making text-driven sports management games. My first game, Pound for Pound, is out now in Early Access.
Run your own MMA promotion. Sign fighters, book cards, and build an empire.
Out Now · Early Access
I'm always sketching, prototyping, and building. Right now that means new updates for Pound for Pound and a couple of sports-management ideas taking shape behind the scenes.
I'm building Pound for Pound alongside its players. Ideas from Discord regularly find their way into patches, and the devlog is where I share the decisions, experiments, and occasional wrong turns behind the game. If that sounds like your kind of thing, come join us.
Pound for Pound Games is my home for the sports management games I want to play and can't quite find anywhere else. They're text-first, systems-heavy passion projects built one decision at a time. I share the process on the devlog, and keep a current look at every project on In the Works.